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	<title>GrowingCode.net &#187; App</title>
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	<link>http://growingcode.net</link>
	<description>Future of Technology</description>
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		<title>PogoPlank 2.0 – Status Update [iPhone Jailbreak Apps]</title>
		<link>http://growingcode.net/pogoplank-2-0-%e2%80%93-status-update-iphone-jailbreak-apps/</link>
		<comments>http://growingcode.net/pogoplank-2-0-%e2%80%93-status-update-iphone-jailbreak-apps/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 16:30:26 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App]]></category>

		<guid isPermaLink="false">http://growingcode.net/?p=12</guid>
		<description><![CDATA[As I’ve mentioned here many times, I’m a huge fan of PogoPlank, the iPhone springboard replacement app (for jailbreak users).  I’ve used it continuously since I first discovered it back in October.  It allows me to happily run 160+ apps and have just one home screen. Version 1.x of PogoPlank does have some drawbacks though, [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display: block; float: none; margin-left: auto; margin-right: auto; border: 0px;" title="PogoPlank iPhone springboard replacement" src="http://growingcode.net/wp-content/plugins/wp-o-matic/cache/b69b2_PogoPlankLatest.jpg" border="0" alt="PogoPlank iPhone springboard replacement" width="210" height="315" /></p>
<p>As I’ve mentioned here many times, I’m  a huge fan of PogoPlank, the iPhone springboard replacement app  (for jailbreak users).  I’ve used it continuously since I first  discovered it back in October.  It allows me to happily run 160+ apps  and have just one home screen.</p>
<p>Version 1.x of PogoPlank does have some drawbacks though, and I’ve  been looking forward to the major new 2.0 version for some time now.   Today I got a chance to get a status from <em>jaywalker</em>,  PogoPlank’s lead developer.  Hit the jump for some details on this …<span id="more-12"></span></p>
<p>Although there is not yet an expected release date, it is sounding  like it is not far off, and also like it will be well worth the wait.   Here’s some of what I learned today:</p>
<p>Work on the 2.0 backend is just about done.  The only changes at this  point are going to be bug fixes and perhaps one or two improvements</p>
<p>Work on the frontend and planket interaction is also almost done:</p>
<p>*** Plankets are PogoPlank’s term for items that are very similar /  identical to widgets and will be used in PogoPlank 2.0 – one of the most  exciting things about the upcoming update.</p>
<p>The biggest remaining holdups are mainly on the business side of  things, as well as on implementing a store where plankets (add-on  widgets) from third party developers will be available.</p>
<p>The only ‘built in’ plankets will be the wheel, dock, and possibly  one other.  Plankets from third party devs that are expected to be ready  by the time 2.0 is released include search (HURRAH!), Twitter, weather,  and clock.  Anyone can create plankets and look to have them added to  the in-app plankets store.</p>
<p>A smoother wheel will be part of Version 2.0.</p>
<p>Finally, some good news on the ability to uninstall apps and more –  jaywalker’s answer when I asked about whether we’ll be able to do this  in 2.0:</p>
<blockquote><p>Yes! Both app store apps and cydia apps with cydelete.  Also we have badges and AppStore download progress bars <img src="http://justanotheriphoneblog.com/wordpress/wp-includes/images/smilies/icon_smile.gif" alt=":)" /> .</p></blockquote>
<p>Needless to say, I’m very excited about PogoPlank 2.0 and can’t wait  to try it out.  Hopefully the wait will not be too much longer.</p>
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		<title>Heavy Gunner 3D</title>
		<link>http://growingcode.net/heavy-gunner-3d/</link>
		<comments>http://growingcode.net/heavy-gunner-3d/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 08:09:27 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App]]></category>

		<guid isPermaLink="false">http://growingcode.net/?p=15</guid>
		<description><![CDATA[Dust off that bandana, light your cigar, and put away your Teddy bear, because it’s time to become a turret-turning, machine-gun wielding badass. Heavy Gunner dispenses hot lead and frantic action in equally giant portions, and I guarantee you that your thumbs have never felt more powerful. As the Turret turns… If all that Heavy [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://growingcode.net/wp-content/plugins/wp-o-matic/cache/7b607_Pastebot-2010-02-18-19.53.20-PM-11.jpg"><img class="aligncenter size-full wp-image-14632" title="heavy gunner 3d" src="http://growingcode.net/wp-content/plugins/wp-o-matic/cache/7b607_Pastebot-2010-02-18-19.53.20-PM-11.jpg" alt="" width="480" height="407" /></a></p>
<p>Dust off that bandana, light your cigar, and put away your Teddy  bear, because it’s time to become a turret-turning, machine-gun wielding  badass. Heavy Gunner dispenses hot lead and frantic action in equally  giant portions, and I guarantee you that your thumbs have never felt  more powerful. <span id="more-15"></span></p>
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<dt> <img title="Pastebot 2010-02-18 19.53.20  PM 3" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-18-19.53.20-PM-3-150x150.png" alt="" width="150" height="150" /> </dt>
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<dt> <img title="Pastebot 2010-02-18 19.53.20  PM 4" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-18-19.53.20-PM-4-150x150.png" alt="" width="150" height="150" /> </dt>
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<dt> <img title="Pastebot 2010-02-18 19.53.20  PM 5" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-18-19.53.20-PM-5-150x150.png" alt="" width="150" height="150" /> </dt>
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<dt> <img title="heavy gunner 3d" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-18-19.53.20-PM-11-150x150.jpg" alt="" width="150" height="150" /> </dt>
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<p><strong>As the Turret turns…</strong><br />
If all that Heavy Gunner did was allow you to tilt the accelerometer to  turn the turret and then tap on the screen to fire, it would have lost  my interest within minutes of first loading the game up. While there are  a few guns that require only a tilt of the device and the touch of a  screen to fire, it’s the other weapons — the dual-wielded machine guns,  for example — that really make this arcade shooter shine. These machine  guns (your default weapons at the start of the game) are absolutely  incredible because you have one analog stick to control each gun. This  sounds pretty simple on paper, but it’s mind-blowing to see in action.  This setup allows you to fire on enemies on the left side of the screen  while tracking and killing all of the ones on the right — it’s a  fantastic sensation.</p>
<p><strong>Action Packed</strong><br />
The very first level starts off with enemies literally pouring onto the  screen like evil, tentacled ink blots and only your high powered machine  guns are standing in their way. Ripping into the enemy is insanely  satisfying, which is a good thing, since there’s really nothing more to  Heavy Gunner than a lot of heavy gunning. Each of the 25 single player  missions (available in Normal, Hard, and Extreme modes) is either about  surviving for a set amount of time or killing a set number of enemies.  This formula works just fine for the first hour or so, but the fighting  gets a little dull when the required enemy kill count for a stage is 300  (this is not Sparta).</p>
<p><strong>Armed to the Teeth</strong><br />
There are a total of six weapons in Heavy Gunner, and I actually only  played with two of them because I didn’t have time to upgrade them all.  Each weapon has a set of three characteristics that you can improve  multiple times with the points that you earn during missions, and you  have to use these same points to buy new weapons. I upgraded the main  machine guns to nearly max level and also played around with a set of  dual missile launchers that could lock onto multiple targets and send  out swarms of missiles to dispatch them. However, it should speak for  the quality of the weapons that I was happy to use just two for the  entirety of the game without even thinking to try the other four out.</p>
<p><strong>Free Zion</strong><br />
One Apple Store reviewer hit the nail on the head when they said that  the battles were reminiscent of the Battle for Zion in the Matrix  trilogy. The enemies in Heavy Gunner mostly look like black, cyber  squids, and they fly at you in huge swarms, just waiting to be swatted  out of the sky. These enemy swarms will charge straight at you in  varying numbers (and sizes — watch out for the huge cyber squids and  bosses), but as you progress further in the game they’ll get a little  bit tougher, and a little bit less fun to fight. That’s because the  enemy will eventually take to circling you like a vulture, and the pace  will shift from a frantic shooting gallery to a twisted version of a  Merry Go Round. It’s a good idea to switch the gameplay up a little bit,  but tilting the device to turn the turret while continually aiming at  enemies that are just barely staying on-screen isn’t what I’d envisioned  my late game Heavy Gunner experience being.</p>
<p><strong>Considerate Combat</strong><br />
Heavy Gunner is pretty graphically intensive, if only because of the  sheer number of enemies and bullets on-screen. The game is best played  on a 3GS, but there are “Performance” settings that lower the graphics  quality so that the game can be played on older devices. Performance  mode doesn’t look nearly as good (distant enemies aren’t drawn, but are  replaced by static images) and it was actually still a little choppy on  my iPhone 2G, but at least it plays <img src="http://justanotheriphoneblog.com/wordpress/wp-includes/images/smilies/icon_smile.gif" alt=":)" /></p>
<p><strong>Conclusion</strong><br />
The Merry Go Round problems did spoil a bit of the fun for me,  but I  thought that the dual stick and accelerometer control scheme was such a  stroke of genius that it pulled me through the whole game. The single  player mode includes just enough action to make the game, but the extra  free play modes and online scoreboards add a lot of replayability to the  title. If you’re a fan of arcade shooters or simply enjoy the sight of  smoke rising from two over-heated sets of high caliber barrels, then you  must play Heavy Gunner 3D.</p>
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		<title>Lets You Know if Your iPhone Can Be Jailbroken</title>
		<link>http://growingcode.net/lets-you-know-if-your-iphone-can-be-jailbroken/</link>
		<comments>http://growingcode.net/lets-you-know-if-your-iphone-can-be-jailbroken/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 16:49:37 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App]]></category>

		<guid isPermaLink="false">http://growingcode.net/?p=21</guid>
		<description><![CDATA[With the recent update of the iPhone OS to Version 3.1.3, and tightening of security on newer iPhone 3GS models as well as latest generation iPod Touches, it can be quite confusing to figure out whether your iPhone can be jailbroken or not. For instance, older iPhone 3GS models can be jailbroken, most newer ones [...]]]></description>
			<content:encoded><![CDATA[<p>With the recent update of the iPhone OS to Version 3.1.3, and  tightening of security on newer iPhone 3GS models as well as latest  generation iPod Touches, it can be quite confusing to figure out whether  your iPhone can be jailbroken or not.</p>
<p>For instance, older iPhone 3GS models can be jailbroken, most newer  ones cannot.  Latest gen Touches are also no-go.  And those who have  upgraded to firmware 3.1.3 may find that there only option is a  ‘tethered’ jailbreak (where the device has to be re-jailbroken on every  reboot).</p>
<p>f0recast is a handy little Windows app that offers to take the  mystery out of all of this for you.  It’s a free download and you just  run it while your iPhone or Touch is connected to your PC via USB, and  it will instantly come back with the verdict on the jailbreak-ability of  your device.</p>
<p>Here’s the result I got for my iPhone 3GS running firmware 3.1.2:</p>
<p><img title="f0recast app" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/3GSResult.jpg" border="0" alt="f0recast app" width="315" height="293" /></p>
<p>Indicating, as expected, that it can be jailbroken without tethering.</p>
<p>And the result for my daughter’s current gen iPod Touch:</p>
<p><img title="TouchResult" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/TouchResult.jpg" border="0" alt="TouchResult" width="315" height="295" /></p>
<p>Saying that a tethered jailbreak is possible.</p>
<p>This app is from the iH8sn0w team.   I’ve never used any of their tools until trying this one out, so I’m not  sure about the quality / reliability of any of their tools, including  this one.</p>
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		<item>
		<title>Misty, Water-colored iPhone Jailbreak Memories</title>
		<link>http://growingcode.net/misty-water-colored-iphone-jailbreak-memories/</link>
		<comments>http://growingcode.net/misty-water-colored-iphone-jailbreak-memories/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 18:15:27 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App]]></category>

		<guid isPermaLink="false">http://growingcode.net/?p=19</guid>
		<description><![CDATA[Apple iPhone School has a great ‘Friday Night Movie – Flashback’ post up – with a Flashback to the truly old school days of iPhone jailbreak.  The AppSnapp jailbreak method shown in the video involved fake activation, some fancy home button jockeying with precise timing, mutliple reboots, and running the actual jailbreak app from within [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://tinyurl.com/y984jln"><img style="display: block; float: none; margin-left: auto; margin-right: auto; border: 0px;" title="AppSnapp" src="http://growingcode.net/wp-content/plugins/wp-o-matic/cache/f3ed3_AppSnapp1.jpg" border="0" alt="AppSnapp" width="415" height="339" /></a></p>
<p>Apple iPhone School has a great ‘Friday Night Movie – Flashback’ post up – with a Flashback to the truly old school days of iPhone jailbreak.  The AppSnapp jailbreak method shown in the video involved fake activation, some fancy home button jockeying with precise timing, mutliple reboots, and running the actual jailbreak app from within Mobile Safari.</p>
<p>For those of you who have only ever jailbroken your iPhones in the one-click Pwnage Tool / redsn0w / blackra1n sort of days, the process shown will probably seem<span id="more-19"></span> beyond comical.</p>
<p>For me, and anyone else who recalls those days, it’s a lovely bit of nostalgia – but I’ll stick with Pwnage Tool or blackra1n now, thanks very much.</p>
<p>Check out the fun video here:</p>
<p>http://tinyurl.com/y984jln</p>
<p>Anyone else here remember using the AppSnapp jailbreak method?</p>
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		<title>Austin, SXSW, Free Shows, Free Beer – There’s an App for That</title>
		<link>http://growingcode.net/austin-sxsw-free-shows-free-beer-%e2%80%93-there%e2%80%99s-an-app-for-that/</link>
		<comments>http://growingcode.net/austin-sxsw-free-shows-free-beer-%e2%80%93-there%e2%80%99s-an-app-for-that/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 08:48:03 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[Apple]]></category>

		<guid isPermaLink="false">http://growingcode.net/?p=24</guid>
		<description><![CDATA[Here’s how dedicated I am to this iPhone blogging thing: when I spot an app that mentions SXSW (the upcoming music, film and interactive festivals here in Austin), free shows, and free beer, I’m willing to immediately give it a look and share it with you our dear readers. Today I spotted just such an [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" style="display: block; margin-left: auto; margin-right: auto; border: 0pt none;" title="SXSW Free Shows Guide iPhone app" src="http://growingcode.net/wp-content/plugins/wp-o-matic/cache/06e08_SXSWFreeShowsGuide.jpg" border="0" alt="SXSW Free Shows Guide iPhone app" width="210" height="315" /></p>
<p>Here’s how dedicated I am to this iPhone blogging thing: when I spot an app that mentions SXSW (the upcoming music, film and interactive festivals here in Austin), free shows, and free beer, I’m willing to immediately give it a look and share it with you our dear readers.</p>
<p>Today I spotted just such an app – with a catchy little name: <strong>Guide to free offshows and free beer at SXSW Music 2010</strong>.</p>
<p>I spent a little while with the app this morning.  It’s a very basic app, but pretty much does what it says on the box.  You get a listing of free shows (for those without wristbands and such) with details where possible about drink specials as well.  You can also submit a new item if you come across one.  Its listing does not seem enormous just now but it is being regularly updated.</p>
<p>The app is available now in the App Store for $0.99.</p>
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		<title>Quick Look: biteSMS [Jailbreak Apps]</title>
		<link>http://growingcode.net/quick-look-bitesms-jailbreak-apps/</link>
		<comments>http://growingcode.net/quick-look-bitesms-jailbreak-apps/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 10:44:01 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App]]></category>

		<guid isPermaLink="false">http://growingcode.net/?p=23</guid>
		<description><![CDATA[I thought I could go back to using the default SMS app and simply use Pro Switcher to let me pause my games while I answered text messages, but it just hasn’t been working out. The SMS app still takes a bit too long to load up, and it pales in comparison to some of [...]]]></description>
			<content:encoded><![CDATA[<div>
<p style="text-align: center;"><img class="aligncenter" title="Pastebot  2010-02-20 15.18.31 PM 4" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-20-15.18.31-PM-4-200x300.png" alt="" width="200" height="300" /></p>
<p>I thought I could go back to using the default SMS app and simply use  Pro Switcher to let me pause my games while I answered text messages,  but it just hasn’t been working out. The SMS app still takes a bit too  long to load up, and it pales in comparison to some of the jailbreak SMS  apps out there. I’m a real iRealQuickSMS fan, but I thought I would try  something different this time around. A lot of commenters have  mentioned biteSMS on various articles on this site, so I thought I’d finally get around  to giving it a shot. I’m glad<span id="more-23"></span> I did.</p>
<div>
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<dt> <img title="Pastebot 2010-02-20 15.39.49  PM" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-20-15.39.49-PM-150x150.jpg" alt="" width="150" height="150" /></dt>
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<dt><img title="Pastebot 2010-02-20 15.18.31  PM 4" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-20-15.18.31-PM-4-150x150.png" alt="" width="150" height="150" /> </dt>
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<dt> <img title="Pastebot 2010-02-20 15.18.31  PM 3" src="http://justanotheriphoneblog.com/wordpress/wp-content/uploads/2010/02/Pastebot-2010-02-20-15.18.31-PM-3-150x150.png" alt="" width="150" height="150" /> </dt>
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<p><strong>Replacement SMS App</strong><br />
biteSMS can become your default SMS app, but I still use the biteSMS  Springboard icon because the one for Messages still leads to the default  app. Aside from that little bug, however, everything else has gone  quite smoothly for me. Threaded messages show up perfectly within the  app and I even have it set up to show contact display pictures.<br />
I was also pleasantly surprised to see that my Winterboard SMS theme  carried over nicely, so biteSMS really does feel like the best of both  worlds.<br />
The app features a very clean design, with all of the extra features  tucked nicely into hidden menus (smileys, templates, timed sending  options) at the bottom of the screen.</p>
<p><strong>Quick Compose and Quick Reply</strong><br />
One of the coolest things about biteSMS (and my other favourite  iRealQuickSMS) is the quick compose window, accessible through a quick  tap of the volume button and then another tap on the middle of the  screen. The top text field lets you call up contacts by typing their  names out or by using your iPhone’s Favourites list. The field just  below that is where you type your texts out, and I am very grateful to  biteSMS for including a handy dandy little character countdown that  appears above the “Send” button. This countdown even turns into a badge  should your text become so long that it has to be sent over multiple  messages.<br />
Quick replies look very similar, but only show one text field, with the  incoming message above. One notable difference between biteSMS and  iRealQuicksms, however, is that the whole text shows up without the need  to scroll. I often have long text convos with friends, so this small  difference is a real time saver for me.</p>
<p><strong>Minor Winterboard note</strong><br />
If you want to skin the biteSMS icon, the Matte Nano theme has a .png  called BiteSMS. This has to be lower case (“biteSMS”) for the icon to be  skinned properly.</p>
<p><strong>Trial Version</strong><br />
I’ve been using the full-featured trial version of biteSMS for a little  while now, and it’s given me a whole month to decide whether or not I  like it enough to buy it. The full license costs $13 and allows you  unlimited usage of the application, although I’ll probably end up  purchasing a 50 biteSMS credits for $6 instead. These credits can be  sent to almost any country in the world, and they’re usually cheaper  than buying an SMS bundle from your carrier. This doesn’t matter for me  since my Rogers plan includes unlimited SMS, but each purchase of  biteSMS credits comes with a one-year license to use the biteSMS  application as well, so that works out quite well for me. I figure that  I’ll be on to a newer iPhone or a newer firmware in a year’s time, and  that’s also plenty of time for the default iPhone SMS app to mature and  hopefully catch up to its jailbreak alternatives.</p>
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